Battle Texture

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< SpongeBob SquarePants: Battle for Bikini Bottom (GameCube, PlayStation 2, Xbox)

This is a sub-page of SpongeBob SquarePants: Battle for Bikini Bottom (GameCube, PlayStation 2, Xbox).

Early Menu Stuff

mnu3 has early HUD graphics.

Early underwear health in an early screenshot
  • ui_underwear is the underwear health, as seen in several early screenshots and gameplay videos.
  • The golden spatulas on the pause menu were 2D. In the final game, they're 3D.
  • ui_shinyobject is an early shiny object icon. Like the golden spatulas, they're 3D in the final game.
  • ui_sb_doodle is the classic SpongeBob doodle, while ui_sb_doodle_fill is the color filled in. Whatever he was used for, doing something probably colored him in.
  • ui_anchor.txd is an anchor with no real obvious purpose. It can be seen in prerelease footage. It was later used in The SpongeBob SquarePants Movie for Patrick's Macho Throw.
  • ui_krabbypatty is a Krabby Patty with no real obvious purpose either.
  • ui_bubblemeter is a bubble meter that could've been related to SpongeBob's bubble-based attacks.
  • ui_pineapple_off and ui_pineapple_on are pineapple arrows for the pause menu. In the final game, they're jellyfish.
  • ui_bubble_small is a small, opaque bubble.

Temp


  • temp is a placeholder texture. It can be found in the files of almost every level. Strangely, there are some boxes in several levels hidden somewhere with this texture. It is also found in The Incredibles: Rise of the Underminer.

Early Textboxes


  • textbox_sign is a textbox border likely meant for signs, judging by the filename.


  • text_bg_temp is an alternate textbox found in Jellyfish Fields.
Battle Texture

Hidden Credits

Command and conquer sole survivor 2017. SpongeBall Arena has secret credits featuring silly play on words of the developer's roles.

Muscle SpongeBob

chr_sb_musclearms.RW3, found in b303 is a texture for SpongeBob himself with muscles. The texture is actually used for Robo SpongeBob's eyes in the final phase of the fight, but the whole texture itself is never seen.

Miscellaneous Textures


  • temp_platform_3x3_texture.RW3 is a purple rock texture found in rb02.
  • tongueboard_test_sand.RW3, found in several levels, is a texture related to slides.
  • An 'ON!' flag found hidden in the texture of the pressure pads. It is also found in the The SpongeBob SquarePants Movie.
  • sky_cinematic_morn.RW3, found in hb00. In the intro cutscene, the morning is a blue sky, rendering this unused.
  • Spotlight_button.rw3 is a texture found in bc05 that while used for pipes, the spotlight button part is not used. It also uses the early button texture.
  • bathroom_door.RW3 is the door on the Rock Bottom restroom, curiously found in hb10. Normally it is part of the same texture as the restroom.
  • pat_bed.RW3 is Patrick's bed, found in hb04. It is used for the ladder in Patrick's house, but the bed part is never seen.
  • target.RW3 is an early version of the icon used for stuff you can bubble bash, found in GL01's New Folder.
  • fruits_leaves.RW3 is related to the throw fruit, and is found in GL01's New Folder. Based on the name, it was supposed to be different versions of the throw fruit leaves and insides.
  • basic_button.RW3 and basic_button_grn.RW3 are early versions of the button texture, which can be found in GL01's New Folder.
  • bubble.RW3 is the early version of bubble texture seen in most early gameplay footage. The texture itself can be found in boot.HIP. It is also used in the final game, but it isn't used as the bubble textures used in attacks.
Retrieved from 'https://tcrf.net/index.php?title=SpongeBob_SquarePants:_Battle_for_Bikini_Bottom_(GameCube,_PlayStation_2,_Xbox)/Unused_Textures&oldid=744749'
  • суббота 18 апреля
  • 2