Star Fox 64 Characters

Star Fox 64 Characters Rating: 3,6/5 2109 votes

Jun 27, 2018  Star Fox 64 may have been released over a decade ago, but to many players it's still new on the Nintendo 3DS. Never taken the hard route before?

Star Fox 64 (Lylat Wars)

Box cover for the North American version of Star Fox 64

Developer(s)Nintendo EAD
Publisher(s)Nintendo
ReleasedNintendo 64:
April 27, 1997
June 30, 1997
October 20, 1997
October 20, 1997
Wii Virtual Console:
April 2, 2007
April 17, 2007
April 20, 2007
April 20, 2007
Nintendo 3DS:
/ September 9 2011
Genre(s)Rail Shooter
Mode(s)Single-player, Multiplayer
RatingsESRB: K-A
Platform(s)Nintendo 64
Virtual Console
Nintendo 3DS
Article on Lylat WikiStar Fox 64 (Lylat Wars)

Star Fox 64 (スターフォックス64, Star Fox 64), known as Lylat Wars in Australia and Europe, is the second game in the Star Fox series and was released for the Nintendo 64 console. It was remade for the Nintendo 3DS system in September 2011 under the title Star Fox 64 3D, regardless of region. It appears as a Masterpiece in Super Smash Bros. Brawl. It can be played for 180 seconds, and has access to all menu features including the Main Game, Training Mode, and VS. mode.

  • 1In the Super Smash Bros. series

In the Super Smash Bros. series[edit]

Gameplay of Star Fox 64.

Characters[edit]

Fox McCloud, playable in all games in the series, and Falco Lombardi, playable since Super Smash Bros. Melee, didn't debut in this game. However, their design were based on this game until they were updated in Brawl. Wolf O'Donnell, a character who made his debut in this game, appears as a playable character in Super Smash Bros. Brawl, but his appearance is not based on his Star Fox 64 appearance, instead being based on his appearance from Star Fox: Assault.

Stages[edit]

Sector Z, Corneria and Venom all come from this game. Sector Z is the fifth level when taking the hard path. Corneria is the first level in this game. While Corneria made its first appearance in the SNES game, Star Fox, this stage is based around the version in this game. Venom is the last level. Just like Corneria, while Venom made its first appearance in the SNES game Star Fox, this stage is based around the version in this game.

RUIM is a rank insignia Mod for Silent Hunter 4. The stock smoke in Silent Hunter 4 moves way to fast. This mod will slow the smoke down and create the fanstic billows we are used to seeing. The changes include increased ammo/clips for 40mm,20mm,clip of 15 shots for 4.5'/3.5' dec gun. Silent hunter 4 mods. Silent Hunter 4: Mods, missions, patches, & files for every subsim there ever was! TheDarkWraith's New UI for SH5 v7.4.2: 27,673: Sober Silent Hunter 5 Mega Mod (New Version) 25,214: SH3-Resolution-Fix: 24,633. This is a utility that will change the folder name in My Documents that Silent Hunter 4 uses to save campaign and career. Silent Hunter 4: Wolves of the Pacific is a computer submarine simulation for Windows developed by Ubisoft Bucharest and published by Ubisoft in 2007. It places the player in command of an American submarine during World War II and takes place in the Pacific theater.

Music[edit]

'Sector Z', 'Venom', 'Main Theme (Star Fox 64)', 'Area 6', 'Area 6 Ver. 2', 'Star Wolf', 'Star Wolf's Theme / Sector Z', and 'Theme from Area 6 / Missile Slipstream' all come from this game. 'Sector Z', 'Venom', and, as the name implies, 'Main Theme (Star Fox 64)' are remixes of the main theme of the game. 'Area 6' and 'Area 6 Ver. 2' are both remixes of the theme that played on the Area 6 stage in this game. 'Star Wolf' is a remix of the track that plays when fighting the Star Wolf team. 'Star Wolf's Theme / Sector Z' is a medley of three songs from this game: Team Star Wolf's theme, followed by the Sector Z theme and then the Fortuna theme. 'Theme from Area 6 / Missile Slipstream' is a combination of two different music pieces from two games: The first is a remix of Area 6 from this game, and the second is a remix of Missile Slipstream from a different game, Star Fox: Command.

Miscellaneous[edit]

The character portraits for Corneria and Venom's Smash Taunt are taken from this game with a lighter tint in Melee and Brawl.


Masterpieces in Super Smash Bros. Brawl
Starter gamesIce Climber ·Kid Icarus ·Kirby's Adventure ·Star Fox 64 ·Super Mario Bros. ·Super Metroid ·The Legend of Zelda
Japan-only gamesEarthBound ·Fire Emblem: Mystery of the Emblem
Unlockable gamesDonkey Kong ·F-Zero ·Super Mario Bros. 2 ·Super Mario World ·The Legend of Zelda: Ocarina of Time
Unused gamesDonkey Kong Country


Line Rider beta 3 7.4 Share Collapse Notice: Many browsers are beginning to disable or hide the Adobe Flash plugin, in preparation for its end-of-life in December 2020. Line rider 3. Line Rider Beta 3 was terrible, they advertised their games through it, it was simply too far from the core, and what the community wanted. Then Unbound came out. I'm not even going to explain how bad that was. Then came along two flash programmers. Mhenr18 being one of them, who is famous for Line rider 6.7. Line Rider Free Rider 3 is the newest Free Rider game and it comes packed with the usual track building awesomeness of its predecessors. The other great part about it is that it comes with its very own default track so you can just jump in and start free riding right away. Line Rider is a classic sandbox game where you draw a track for the sledder to ride on.

This page uses content from Wikipedia. The original article was at Star Fox 64. The list of authors can be seen in their page's history. As with SmashWiki, the text of Wikipedia is available under the Creative Commons Attribution-ShareAlike 3.0 Unported Licence.
Retrieved from 'https://www.ssbwiki.com/index.php?title=Star_Fox_64&oldid=1128717'

By 2017-04-27 16:00:00 UTCWell, Cornerians, it’s Star Fox 64’s 20th Anniversary.Somehow we’ve made it this far with our literal fox-faced friend, through, shooters, and (one was more or less a port of SF64). But this day isn’t about those games.

It’s about Star Fox 64, and it’s about Star Fox 64’s amazing dialogue and voice over.Yes, yes “Do a Barrel Roll” and all that, but what really makes the voice acting so special in Star Fox 64 is it’s supreme self-awareness and campy fun. With this personality in place, Nintendo crafted a rail-shooter that had that fun Nintendo feel, without sacrificing its sly sophistication.But, yeah, also the thing is excellent.

Below we’ve compiled the choicest dialogue and voice over performances from this wonderful game (not a definitive list, since we're sadly missing ROB 64's ) listed mission-by-mission (though not every mission) throughout the Lylat System. Mission: CorneriaLine: “Do a barrel roll!”Who said it: Peppy. It’s an iconic line that has permeated pop-culture in a way few video game lines have. It became a — one of the earliest popularized by 4chan — and has since become something that even non- Star Fox players know. It’s also a great line, and (voice of Peppy AND Andross) delivery suggests that Fox has to do a barrel roll more than he has to do anything else. It’s silly, funny, and totally committed to the Star Fox 64 world.

It’s an iconic line because it’s great one. Mission: Sector YLine: “Cocky little freaks!”Who said it: Unnamed Sector Y Boss. (7:14) Slippy cannot catch a break. Slippy, but more than makes up for it by and building the Blue Marine.

Falco moans about the Blue Marine saying “This thing will never hold together!” about a hundred times, which is also really messed up since Fox is inside the Blue Marine while he’s saying it. Peppy then joins after a successfully completed mission with the Blue Marine. But this teasing was central to the characters and their relationships. Even if it was a bit over the top, it was always fun to watch their banter unfold.

Mission: FichinaLine: “Annoying bird! I am the great Leon!”Who said it: Leon. This one was really hard to narrow down — the Star Wolf gang is full of great lines and great deliveries.

The comically cruel Pigma comes to mind, gloating to Fox about betraying Peppy and the getting James McCloud, Fox’s dad, killed. But nothing felt quite as Star Fox as Leon Powalski who, despite no one knowing anything about him, would shout that he is 'the great Leon!” It’s true to the spirit of the game – take a menacing situation, and bathe it in goofiness. Also someone made a dope electronic track (above) based off this one line. Missions: Sector ZLine: “Make way for Katt'Who said it: Katt.

(4:07) Who the hell is Katt? Without any kind of setup or proper introduction, Katt first zooms onto the scene in Zoneness, bewildering the player. Despite that, it’s obvious she carries a history and relationship to the characters — what a fun world-building technique. Star Fox’s allies often swooped in and out in an instant, but never felt contrived. Katt’s Cat-Woman-esque personality was charming, on the nose, and brought out a part of Falco that was recognizable but unseen. Bill Grey, the dog pilot on Katina, fit a similar mold, professing to be an old pal of Fox’s with Each character had their own little that spoke to their personality and what they represented. The story saw no reason to get into these characters.

Context is clear — they’re allies! And their personalities match their animals perfectly. Missions: Macbeth/ZonenessLines: “There’s an enemy base there?” + 'So you’re going to attack the enemy base? Great idea, Fox!'

Who said it: General Pepper. (1:15) Falco says this not once, but at least twice between Titania and Sector X after Slippy is nearly killed. Falco’s annoyed that their friend might be dead, which is pretty funny, and Peppy’s “Don’t be dead, Slip,” really adds to the comical bleakness of the situation. Slippy, for his part, shouts “Ah! I’m hit!” once you find him.

Fox

Since at that point he doesn’t know you’re there, we can assume Slippy has been shouting this to no one in particular. Mission: BolseLine: “Your carcass is mine!”Who said it: Slippy??? (00:27) And then there it is:. The look is gross on Andross. With this design, Andross looked more like a haunted doll than a roguish animal space pilot.

That small difference was a huge part of what made him a memorable antagonist. The audio on his plays with stereo and surround sound to give him a truly terrifying presence. There is a lot about Andross that is terrifying, and the game does a really good job of building up his boogeyman status.Line: “Only I have the brains to rule Lylat!”Who said it: Andross(2:04) Okay, this is the best line in the whole game.

The guy becomes a literal giant brain to say this. It gives this whole boss fight the spookiness it deserves while remaining true to the Star Fox fun.

It’s terrifying, it’s funny; it’s exactly what you want.Line: “Never give up. Trust your instincts.”Who said it: James McCloud(6:15) James McCloud appears in a vision(?) to lead his son out of Andross’ base as it self-destructs. His voice is sage-like, low and smooth, and his sunglasses complete the Morpheus-esque look. When he says the words that Peppy has said to you so many times, you really feel it. End Game CutsceneLine: “Oh no sir, we prefer doing things our own way. It’s time for us to go now.”Who said it: Fox McCloud.

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